Nerfstudio viewer tutorial: camera paths and rendering
Learn to navigate Nerfstudio's web viewer, edit camera splines, preview a trajectory, and get a terminal command to render a video.
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This Nerfstudio tutorial, uploaded on October 5, 2022, explains how to turn a captured video into a 3D rendering through its interactive web viewer. The source gives no software version or separate recording date, so the interface and workflow describe the upload's period.
Yvonne starts with video processing using a camera pose extractor. Once the data has a compatible format, she launches training with the viewer enabled, specifies the dataset path, and optionally changes the viewer WebSocket port to one that is available. The training process displays a URL for opening the viewer.
The walkthrough covers mouse navigation, WASD translation, and arrow-key rotation. Training camera views appear in the scene and can be hidden. Yvonne also points out controls for training speed and output visualization, plus a scene panel with visibility toggles.
For the rendered video, she adds cameras to build a custom path, then adjusts whether the spline forms a loop, its travel speed, and its smoothness. Individual cameras can be moved or removed, and their views can be inspected. The green render camera shows the trajectory; playback in the render view previews the prospective video. The final step retrieves a rendering command from the viewer and runs it in a terminal. The transcript does not specify hardware requirements or provide the command text.