OpenChamber setup with OpenCode Zen APIs
Learn to configure OpenChamber with an OpenCode Zen API key, explore its coding tools, and follow game and webcam particle demos.
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This tutorial introduces OpenChamber as a desktop AI agent environment and walks through setup with OpenCode Zen. The presenter describes both tools as available for Windows, Mac and Linux. The workflow starts with signing into Zen, copying an API key, and downloading OpenCode Desktop and OpenChamber. Provider settings accept the key used to access models. The speaker describes free API access with limits that reset, but gives no exact quotas or reset schedule.
The interface tour covers file attachments, focus mode, automatic permission acceptance and a goal mode that the presenter says continues until its task finishes. A coding assistant workflow uses the model selector and separate planning and building modes. Project tools include GitHub pull requests, file changes and history, a file explorer, a terminal, project notes and an embedded browser for checking results.
Two examples show the output of the API-backed workflow. The first is a Space Invaders-style game with sound and visual effects, which the presenter calls functional but still worth polishing. The second is a 3D particle simulator controlled through webcam hand gestures, including opening and closing a hand to affect the particles. These examples use remote model APIs; the tutorial does not establish offline inference or show how to run models locally.