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Hunyuan3D

A local AI 3D generator for macOS, Windows and Linux that creates meshes from images or text, textures existing models and integrates with Blender.

Hunyuan3D generates 3D assets from reference images or text for artists and developers who want to work on their own hardware. Shape generation and texturing are separate, so you can create geometry alone or add textures to an existing mesh.

  • Image and text to 3D: Generate meshes from reference images or text, with multiview models that accept several images for shape generation.
  • Mesh texturing: Use Hunyuan3D-Paint to create texture maps for generated geometry or models you've made yourself.
  • Blender integration: Generate assets within Blender through an addon connected to a locally hosted API, then export meshes as GLB or OBJ for use in other software.
  • Model choices: Choose standard, smaller, Fast or Turbo shape models, including multiview variants.

Hunyuan3D runs on macOS, Windows and Linux. A self-hosted Gradio interface provides browser access, while a local API and Python library support application integration. The official site offers a separate hosted route for generation without running the software yourself.

The stated GPU memory requirement is 6 GB of VRAM for shape generation, or 16 GB for shape and texture generation together. The repository uses a custom license.

The linked repository covers the Hunyuan3D-2.0 series, including mini, multiview, Fast and Turbo variants. Its Tencent Hunyuan 3D 2.0 Community License has commercial eligibility and territorial restrictions and excludes the EU, UK and South Korea. Hunyuan3D-2.1 has a separate repository and release; its terms and hardware requirements should be checked separately.

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